INFORMIX
Visionary User's Guide
Chapter 7: Modifying Object Properties
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The Visionary Object Hierarchy

Visionary worlds consist of objects and their properties and behavior. When you create a Visionary world in Visionary Studio, the objects contained in the world belong to a hierarchy of parent and child objects. They are displayed in hierarchical format in the Scenes panel of the World Manager.

For example, a scene is a parent object for each level of detail it contains. A scene is also a child object of a world.

The fundamental hierarchy of any Visionary world consists of the building blocks-scenes, layouts, data elements, and data sources-plus the levels of detail for scenes and data elements, as shown in Figure 7-1.

Figure 7-1
Basic World Hierarchy

Tip: The object hierarchies of worlds are displayed in the Scenes panel of the World Manager. Data sources are listed in the Data Sources panel of the World Manager. However, you can identify data sources in the Scenes panel because they are listed in parentheses with the associated data element, as shown in Figure 7-1.
When you view your world in the Scenes panel, you can see this fundamental hierarchy plus individual layouts, graphic objects, and navigation features, such as wormholes. See Figure 7-2.

Figure 7-2
World Objects Displayed in the Scenes Panel

In addition to the fundamental hierarchy, each world has a Global Parameters folder that contains the parameters available for designing the world. Each scene has a Local Parameters folder that contains the scene parameters available for designing the scene and a Viewpoints folder that contains the named viewpoints for the scene.

Figure 7-3 shows the defaults provided in the Global Parameters and Viewpoints folders. There are no default scene parameters provided in the Local Parameters folder.

Figure 7-3
Global Parameters, Local Parameters, and Viewpoints Folders in Scenes Panel

Figure 7-4 shows an example of a world that contains one scene, one level of detail in the scene, one layout in the level of detail, one data element in the layout, and one level of detail in the data element.

Figure 7-4
Example of World Contents Including First Scene Only

In the Scenes panel, levels of detail for scenes and data elements appear in abbreviated form as LOD objects.

Tip: Sometimes the attribute of the object you want to modify is not one of the properties of that object, but a property of one its child objects. If you cannot find the property you want to modify, view the properties of child objects in the Object Inspector.




Visionary User's Guide, version 1.0
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