Figure 14-3 Scene Tabs
To switch between scenes, click the tab for the scene you want to jump to. When you create a world using Visionary Studio, you can set scene properties so that the scene does not appear in Visionary Viewer scene tabs. You might want to do this if scenes require parameters-navigating directly to the scene using a scene tab would not pass the parameter necessary for the scene to display properly. To prevent scenes from appearing in scene tabs and the viewpoints list
1. In the Scenes panel, double-click the scene you do not want to appear so that the Scene Editor opens.
2. Choose View Object Inspector to display the Object Inspector.
3. In the Object Inspector, select the scene from the list box.
4. Set the AllowAdhocJumps scene property to False.
Figure 14-4 Viewpoints Drop-Down List
Panning and Zooming You can pan and zoom to different locations in a scene using the toolbar in Visionary Viewer. To pan the display In the Visionary Viewer display, use the scroll bars or arrow keys to move to the desired location. To select a new center point for the display Select New Center button
Select New Center button
1. Click the Select New Center button on the Visionary Viewer toolbar.
2. Click the point in the scene that you want to set as the center. The display is centered at the click point.
Zoom In button
1. Click the Zoom In button on the Visionary Viewer toolbar.
2. Click the scene you want to magnify. Each click doubles the zoom level.
2. Position the cursor in the scene and drag diagonally to form a rectangle around the area you want to magnify. The area you select is magnified to fit the viewer display.
Zoom Out button
1. Click the Zoom Out button on the Visionary Viewer toolbar.
2. Click the scene you want to reduce. Each click halves the zoom level.
Restore Zoom button
1. Click the Restore Zoom button on the Visionary Viewer toolbar.
2. Click the scene you want to restore. The display returns to its original center and magnification.
To change viewer class in Visionary Viewer
1. Right-click in a scene and select Settings from the popup menu. The Runtime Settings dialog box appears.
2. Click the Viewer Class cell and select the class name from the list box.
3. Click OK. Runtime Settings button
Runtime Settings button
Enter Wormhole button
1. Click the Enter Wormhole button on the Navigation toolbar. Enter Wormhole cursor
Enter Wormhole cursor
2. Position the cursor over a wormhole. The cursor changes to a curving arrow when you move it over a wormhole.
3. Click the wormhole to enter it and move to the destination scene.
Exit Wormhole button