We are porting our system down to a 486 platform and have hit
what appears to be a memory limitation. The program in question
is rather trivial. Is there a workaround or some env which can
be set to resolve this problem?
Some things I've attempted: 1) place functions in separate .4gl files.
2) create a global variables file and include it in other 4gl app files.
Both have not been any help.
.
.
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CALL build_header_string(p_cust, p_curr, repname, p_wide, PAGENO)
|
| The 4GL compiler has run out of data space memory to contain the 4GL
| program symbols. If the program module is very large, dividing it into
| separate modules may alleviate the situation.
| See error number -4392.
--
Jay A. Engel e-mail: jay@anasazi.com
7500 N. Dreamy Draw Drive telno: 602 870-3330 x1705
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Phoenix, AZ 85020