>>>>>>>>>>> Perry's response to Hans Karl Winter <<<<<<<<<<
>
>Only use p-code for dev. environment because it has a good
>debugger. For production env. use the compiled version of 4GL.
>Once .4gi files get past a certain size, approx. 1meg, it starts
>taking a really long time to load. Even on an HP-9000 machine.
>For example, we have the following .4gi and it takes approximately
>20 seconds to load. It is closer to 2meg, but the point where
>the loading really starts to slow down I believe we found to
>be around the 1meg mark. This is generally ok in the dev.
>environment, but user usually want to see a better load time
>than 20 seconds.
Banzaiiii!!
Fools rush in, etc:
My 0.02 says lots of small 4gi's. Perry is biased against p-code cos FourGen
has bazillions of tiny functions which must all be validated when loading.
If you write human-readable code, you would probably not have so many
functions to check at load time... :-)
--
Cheers,
Billy
"Have you got it yet?" (c) Dazza, 1995