Re: Yikes! "Error 0"
Posted in 1995
In article <3umfom$r2m@africa.lm.com>, essayes@telerama.lm.com wrote: > >I hate it when this happens. Using 4GL v4.00, I'm trying to recompile >into .4go a .4gl program that was originally compiled as .4ge. It's about >85K, so I can't say I've been over it with a fine-toothed comb, but the >code looks correct. > >Upon trying to compile, either from within the RDS or using "fglpc" from >the shell, I get the message: > > "Error 0. I/O error while running fglc." > >The .err file that is written is incomplete; it stops about 1/3 of the >way through the code. Commenting out the function in which the >compilation stops doesn't help; the compilation bombs after another 40 >lines. There is no similarity between the place the original compilation >ends and the second compilation ends: the former stops after a PROMPT >and and IF, the second after a CONSTRUCT, so it doesn't look like the >code at the tail end of the .err is at fault. > >Anyone know what might be causing these errors? They're driving me crazy! >-- > --Dave-- 4.00 was/is a bad version I've been told...You might want to upgrade... Did you put a PROMPT in your CONSTRUCT? :-) Tim -- \\\\|// (O|O) ==============================---o00--(_)--00o---============================ Tim Schaefer tschaefe@gate.net http://www.gate.net/~tschaefe People who don't make anything cain't buy anything...never forget that. -HRP =============================================================================