Re: interesting problem
Posted in 2003
> 9) Ultimately, you are probably hitting the wall because you are trying to > use really old versions of 4GL. I don't know *why* you are getting random > behaviour depending on the physical directory, although there's a teeny > nagging voice whispering at the back of my brain that it's seen a > directory-dependent fault before. If so it truly escapes me, but let's see > if the background neurones come up with something... What's really interesting is that the "good" directories all have no parent directories in their hierarchies with lots (over 100 say) directory entries. The "bad" directories all have a parent somewhere along the line with LOTs of directory entries (100s). You can c4gl things in "bad" directories, as long as there's no database code (display "hello world" works just fine). We've got someone checking out possible AIX problems (corrupted file system, running out of inodes, etc). After scanning newgroups and talking to several consultants, it seems like we have a really unique problem, probably (like you said) because of the silliness of running a 13 year old product on a new server/OS. But that part's out of my hands. Thanks..