Re: 4gl debugger - "USE" command limits?
Posted in 2008
malc_p — — source: Usenet: comp.databases.informix
Thanks, Jon & Art, but it's an old established lib that doesn't usually cause problems when linked in (so it's not a pathname length issue), it's just that over the last couple of months it's had several more functions included; this is why I thought we might have tripped over a limitation. Sigh. We'll just have to backtrack and remove the extras one by one, or possibly split the lib into two. We have r4gl for development & debugging then compile to i4gl for live deployment, and it'd be a bit too much like hard work to implement a c-code debugging solution, it's just so easy to run our custom fgldb runner and it allows the developers to check the 4gl logic if there are issues, which the c debugger might obscure. Malc