Nonblocking Prompt
Posted in 1999
Topics: Connectivity: ESQL/C, 4GL & Embedded SQL
How can I perform nonblocking keyboard input in 4gl programs ? -- Krzysztof Helbin (kirk@kki.net.pl)
Krzysztof Helbin wrote: > > How can I perform nonblocking keyboard input in 4gl programs ? Write the module in "C" and make it 4GL callable. If you are using R4GL you need to link the functions into a custom runner (and add them to the user functions header file). If using I4GL just compile and link. There are full instructions for making functions 4GL callable in C and for making custom R4GL runners and Interactive Debugger runners. Similar for D4GL. RT{Fine}M. Art S. Kagel
Krzysztof Helbin wrote: > How can I perform nonblocking keyboard input in 4gl programs ? Succinctly, you can't. Even in 7.3, where we added the (blocking) fgl_getkey(). -- Jonathan Leffler (jleffler@informix.com, jleffler@earthlink.net) Guardian of DBD::Informix v0.62 -- see http://www.perl.com/CPAN #include <disclaimer.h>