Re: Inputting passwords in 4GL & forms
Posted in 1997
In article <5jkch0$2g0@cssun.mathcs.emory.edu> billy@west.co.za ("Billy Wheeler") writes: > >On 23 Apr 97 at 15:14, Davin Harvey wrote: > >> Is there any way, within a 4GL input statement for a form, to trap all >> keypresses and replace with a *, to allow entry of a password? > >No. There was, however, an INVISIBLE attribute, but I'm not sure if >it ever worked. The only way I ever got this done was to do some >serious hacking .... :( Works for me. I suspect, though, that its functionality is *strongly* determined by your termcap entry. It's entirely possible that it doesn't if you've played with the attributes (or haven't played with them - who knows). I do both. Set it to INVISIBLE and overwrite with ****. Having played with GUI screens for the last 2+ years, I'm finding 4GL screens a bit limited in real estate. Anyone know a good, preferably free/shareware, terminal emulator for Win95 that does 132 cols and colours? Win95 telnet is a bit....limiting. Peter Wiley