Re: New Era Newbie Question
Posted in 1996
Topics: Connectivity: ESQL/C, 4GL & Embedded SQL
Unless you are developing small applications, my advice is to only use the window painter for drawing the controls etc. and to put ALL the rest of your code into seperate .4gl files, this makes life a whole lot easier, if you really want me to go into all the reasons why I will do, just let me know, but we (GO5 Ltd) have been successfully developing large (300+ user) mission critical NewEra applications this way since it's release. gunstho@asterix.uni-muenster.de (Dirk Gunsth'vel) wrote: >Hi, all. > >I hope, you dont mind a newbie question here. I checked the manuals >but cant find satisfying answers. > >I started to write my first New Era 2.0 (Dos-Windows) applications. >My obversation is, that the code assigned to objects can be rather >long in real applications which seems to be bad to me for several >reasons including readability. Moreover the editor is not good >for writing large numbers of lines of code. > >Surely this CAN be solved by storing code in external 4GL files. > >My question now is if there is a standard way of deciding which >parts of code to store in the not .wif 4GL files and to handle >the fact that your application then consists of files coming from >the window painter and others that dont. > >Am I heading the right direction? Please help. >Dirk > >!---------------------------------------------------------------------! >! Dirk Gunsthoevel phone: +49 (0)251 624947 ! >! Hoeftestr.49 +49 (0)251 624177 ! >! 48167 Muenster gunstho@uni-muenster.de, Plabit@aol.com ! >! Germany http://members.aol.com/Plabit/welcome.html ! >!---------------------------------------------------------------------! >