Re: Diference between 4GL and 4GL-RDS
Posted in 1993
Topics: Performance & Tuning, Connectivity: ESQL/C, 4GL & Embedded SQL
In article <CFUGB52Q@math.fu-berlin.de>, <tkon@leon.nrcps.ariadne-t.gr> writes: > Newsgroups: comp.databases.informix > Path: netmanager-2.dotc.gov.au!newshost.anu.edu.au!munnari.oz.au!news.Hawaii.Edu!ames !elroy.jpl.nasa.gov!swrinde!cs.utexas.edu!uunet!math.fu-berlin.de!news > From: tkon@leon.nrcps.ariadne-t.gr (Thanassis S. Kontonatsios) > Subject: Diference between 4GL and 4GL-RDS > Message-ID: <CFUGB52Q@math.fu-berlin.de> > Sender: news@math.fu-berlin.de (Math Department) > Nntp-Posting-Host: leon.nrcps.ariadne-t.gr > Organization: Siemens Nixdorf (Greece) > Date: Tue, 31 Aug 1993 15:47:22 GMT > Newsreader: MS Windows WinVN > Lines: 10 > > Hi netters ! > > Does anyone have the time to explain to me what is the difference > between 4GL and 4GL-RDS ? > > Is it a good idea to use 4GL-RDS in a UNIX environment ? > > many thanks, > tkon > 4GL-RDS and 4Gl use the same language but the 4GL compiles to C and the RDS to interpretive. so ... if you're starting out, the RDS stuff, in combination with the interactive debugger product makes for a pretty good combination. if the application isn't going to be humungus, the RDS version will run pretty well and you may find this suits you well enough. if the application is going to be big and /or performance critical, the 4GL may be a better solution. i favour the RDS because i find that new coders are able to be more productive sooner because of the debugger capabilities hope this helps regards bernie ryan canberra, australia bernier@netmanager.dotc.gov.au