Re: Graphic Borders in 4GL/LINUX
Posted in 1999
Topics: Connectivity: ESQL/C, 4GL & Embedded SQL
You should modify your termcap entry for the TERM (ansi, vt100, vt220, linux or whatever you use) in accordance with your emulator, adding the following termcap entries: gs: (graphics start) ge: (graphics end) gb: (set of graphics symbols) example: (for vt100/vt220/vt320) :gs=\\E(0:ge=\\E(B:gb=klmjxq:\\ or the new form: :GS=\\E(0:GE=\\E(B:\\ :G1=k:G2=l:G3=m:G4=j:GV=x:GH=q:\\ :GU=v:GD=w:GC=n:GL=u:GR=t: Look at www.iiug.org for TERMCAPs. Hope this helps Byte byte! -- Mario R. Canto mcanto@intec.unl.edu.ar mcanto@intec.arcride.edu.ar http://www.intec.unl.edu.ar/~mcanto sommer1@my-dejanews.com escribis: > > Hello there, > > Does anyone has an idea about the TERM variable how to get a graphical border > when using OPEN WINDOW ... ATTRIBUTE(BORDER) in I4GL ? I only get borders > like this : +-------+ but want to have 'filled lines/edges'. > > Thanks in advance > > -----------== Posted via Deja News, The Discussion Network ==---------- > http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own