Re: Porting 4GL Version 2.x To 6.x
Posted in 1997
Darryl Priest wrote: > > I am involved in porting a few applications on AT&T 3B Systems using > version 2.10 engines and 4GL versions 1.10 and 2.10 to OnLine 7.x, on a > Sun 3000(not sure yet), with 4GL version 6.x and I was wondering if > there are any functions/functionality that existed in the older versions > but does not in the newest version? I don't believe that any major > changes have occured BUT I know that small things change from version to > version and what I'm afraid of, is that maybe old functions changed > names, functionality, etc. Any help, or pointers, will be appreciated. > > -Darryl Priest Yeah, Do a code review and most likely re-write it. I recommend this for two major reasons: 1) Earlier versions of Informix had bugs and you had to implement work arounds. These work arounds could have slowed down the program and have added to overhead. 2) You are talking about a 10 year old platform. Perhaps your business rules have changed and the program should be looked at. You will find that most of the code is portable. However, you will run into problems with your screen handling routines. Especially the array types. Just a few rantings. Uncle Mike. -- #include <std_disclaimer.h> /* Mike Segel (MS385) */ #include <No_Spam.h> #ifdef OFFENDED_BY_CONTENT The author takes no responsibility for this post. Any resemblence to a coherent rational thought is purely coincidence. -The Management. #endif