suggestions for menu system in D4GL
Posted in 2000
I am currently using FourGen's character based menu system for an application. I am in the process of converting the application to D4GL 3.0 and the menus are written in C and don't convert to GUI. What is everyone using to organize and launch applications? Does anyone have a sample application that they have written in 4GL that would dynamically (table driven) build menus and allow the user to select an item? Anyone know of a commercial 4gl application that will do the following: - present list of programs (screens and reports) - allow the user to select a program - allow the user to select a specific printer and number of copies when running reports I could write it myself in 4GL but was wondering if anyone has a product like this... Any advice would be appreciated.. pfrehner@praeda.com