Re: editor + faq?
Posted in 1998
Peter Lancashire <Peter.Lancashire.PL1@bayer.co.uk> wrote: >Andrej Falout wrote: >> >> Peter Lancashire <Peter.Lancashire.PL1@bayer.co.uk> wrote: >> >> >> We do not want to use vi anymore ? >> > >> >Why not? >> >> Do you want to: >> >> - Open files located on UNIX in Windows 32 bit editor, and/or take ('snipte snip') > >Sounds good! But it's not difficult to adapt vi to do a lot of those >things with some maps and little shell scripts. Can U make it show 120 chars and 60 lines, in MDI split window? > I'll admit it's not as >slick. A plus point for vi - it does not user a mouse to slow you down >;-). Who force you to use mouse in GWD? I newer touch a mouse when coding. Of course it was designed to work without mouse. > So far as code goes, isn't the compiler a spelling checker? PRINT r_val using "<<<<", " this is a nasty speeelinnngg mistakkeee" Have a compiler that will spell check this? >I couldn't resist your sig - "To develop with a 4GL, the developer does >not have to be an expert programmer." but you still need to be able to >design (and that's the hard part of developing). Hands up anyone >maintaining a horrible pile of 4GL spaghetti. Heheehe, "U might as well think that, I cold not possibly comment" #include<std.disclaimer.h> **************************************************************** * Andrej Falout, RDBMS R&D, Croatia, Europe, afalout@zg.tel.hr * * ICQ: 7628616 http://wwp.mirabilis.com/7628616 * *--------------------------------------------------------------* * "To develop with a 4GL, the developer does not have to be an * * expert programmer." - John McNally, "Informix Unleashed" * **************************************************************** Last seen: Eating Kiwis down under (AKA afalout@ihug.co.nz)