Hi there,
I tried to write a number of I4GL modules and put them together in a
library. (The functions serve as a more convenient interface to C functions
that I have written).
It seems that 4GL's make-like facility (apart from being not too smart about
modification times of libraries) cannot handle this. When linking, I get the
message "undefined symbol: _length".
The reason for that is that I use the LENGTH() function from within my
library, I guess. And at the time 4GL links the user-specified libs, the
I4GL lib has already been used, so 4GL specific symbols may not occur inside
user provided libs.
Am I right? Any workarounds (apart from not putting the functions into a
library)?
Thanks in advance,
Olaf
--
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Olaf Brandes "There are a finite number of jokes in the universe."
TU Berlin David Byrne