Re: Dynamic (shared) libraries in r4gl ?
Posted in 1999
>Is it possible to make own shared libraries (in informix 4gl) ? > >I want use them in p-code (4gi) programs. Hm. Shared libraries are generally for use with executables, not p-code programs, so in the strictest sense, I guess the answer is no. You might be able to extend the runner (fglgo) using shared libraries, but I guess we'd have to know what hardware/OS and versions you're using this with to make a more informed comment. On the other hand, you can create .4go modules which you can treat as libraries, and link them in at compile time. But they wouldn't behave like shared libraries in the strict definition of the term. They would be linked in and every user would have the full library loaded into memory. So they wouldn't be dynamic. HTH. >Thanks and sorry for my poor english. I'm sure it's better than my Czech. Which keeps bouncing. :-) ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com